The Sinew Slicer is deployable skill which deploys a turret to shoot at enemies, making them bleed.
Details
- Special Effects:
- Throws an arcing projectile which explodes on contact with an enemy or a horizontal surface. This projectile will bounce off of a Shieldbearer's shields without detonating. Upon exploding, it deploys a ranged turret.
- Turret targets the nearest enemy in a cone on either side.
- Turret fires 3-shot bursts with 0.1 seconds separating consecutive shots in a burst. Bursts are fired twice a second.
- Shots inflict stacks of bleeding on enemies they hit.
- The bleed effect deals 10 DPS for 1.5 seconds, for a total of 15 base damage per stack.
- Turret can be destroyed by enemies - remaining health is indicated by a small yellow bar above the turret.
- Only one turret per Sinew Slicer skill can be active at a time - attempting to deploy another turret will destroy the first one.
- Turret stops operation if the player moves too far away and resumes operation once the player comes back within range.
- Throws an arcing projectile which explodes on contact with an enemy or a horizontal surface. This projectile will bounce off of a Shieldbearer's shields without detonating. Upon exploding, it deploys a ranged turret.
- Tags: Ranged, HasBullets, Bleed, Deployable, NeedsPower, UnlockInPublicEvent
- Legendary Version:
- Forced Affix: Bleed Propagation
- "A victim of bleeding spreads it to other enemies nearby"
- Forced Affix: Bleed Propagation
Notes
- The Sinew Slicer seems to have noticeably less health than other traps of the same nature.
History
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