deadcells

Version 2.1, officially the Malaise Update, is a major update to Dead Cells that was released on the 21st of December 2020 to PC, on the 28th of January 2021 for the Xbox One, and on the 15th of February 2021 for the PlayStation 4 and the Nintendo Switch.

The Malaise Update completely revamped how the Malaise mechanic works, such that it progressively increases as time goes on rather than being inflicted when the player is hit. Additionally, the backpack mechanic was reworked into a meta upgrade that can be used at all times rather than only being available while using a Two-Handed Weapon.

The update also aimed to refocus the playstyle's of each color stat by changing the scaling of many items and mutations to fit into redefined gameplay styles for each stat.

Important features

We're aiming to give a cycling nature to the mechanic, with a Malaise that should stay in-between 3 and 7 during most of the run (except boss fights). Currently, all mutations and items interacting with the Malaise have seen that aspect of their design disabled.

Balancing that new mechanic is going to be a major challenge and we're counting a lot on your help and feedback.

In addition, the health points scaling of Brutality and Survival has been decreased in the late game while the Tactics has been very slightly increased. However, it's mostly felt at high scrolls counts, so it mostly impacts 3BC+ late game.

You can store any weapons to the exception of the too noble GiantKiller and the 2-slots weapons in your backpack by pressing the backpack key (Y on Xbox controller, △ on a PlayStation one) when picking a weapon. Empty your backpack by holding the "use" key.

Video settings have also been added to accommodate every one preference. You can choose in-between putting the backpack slot to the right of you skill slots or in-between your weapons and your skills. An opacity slider is also available.

A fourth mutation, Kill Rhythm (Survival) has also been implemented, increasing the attack speed when alternating in-between primary and secondary weapon slot.

We called him the Demolisher because it reminds us of construction workers using explosives to do his job. It can be found in BC0 in the distillery, and in several places later on, mostly as an alternative upgrade to the Knife Thrower.

Tactic lost a fair number of its mutations in this update. This will not compensate for all losses, but should be a step in the right direction until the next update. Update 21.2

Balancing

Colour scaling changes:

Mutations:

Melee Weapons:

Ranged Weapons:

Shield:

Skills:

Buffs and nerfs:

Level design

All biomes in BC3+ have less mobs overall.

Graphics & UI

Quality of life

References