Sadism is a removed brutality-scaling mutation which increased the player's DPS by a flat number if a nearby enemy was inflicted with poison, bleed, or burn.
Details
- Special Effects:
- Enemies within 8 tiles count as nearby. Proximity is checked once every 0.2 seconds, and damage is added at most once every 0.33 seconds.
- Scaling: 75 × 1.15Stat - 1 DPS
- Tags: Deprecated
| Number of stats |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
15 |
20 |
25 |
30 |
35 |
40 |
45 |
50 |
55 |
60 |
...
|
| Mutation effect |
75DPS |
86DPS |
99DPS |
114DPS |
131DPS |
151DPS |
173DPS |
200DPS |
229DPS |
264DPS |
531DPS |
1067DPS |
2147DPS |
4318DPS |
8685DPS |
17469DPS |
35137DPS |
70673DPS |
142149DPS |
285913DPS |
...
|
History
- 0.5: Introduced.
- 0.7: Base DPS bonus increased from 30 to 75.
- 1.1: Removed.
|