deadcells

Automatons are enemies found in the Clock Tower. They resemble robotic versions of the Time Keeper, having a similar mask to hers.

Behavior

Automatons are found at the extremity of a platform, immobile and invisible (cloaked in a similar way to Knife Throwers), until The Beheaded reaches their platform. Following a short channeling time, they will attack by dashing twice through the player, from one extremity of the platform to the other and then back to their spawn place. This attack, like the Lightspeed skill, imitates The Time Keeper's dash and is therefore indicated by the same beam of yellow particles. It can be jumped, dodged or parried.

Automatons only execute their attack once. When finished, they will retract their swords against their chest before teleporting themselves to another platform. They will also teleport away if attacked or stunned during an attack. Automatons are the only enemies who will not continue to attack the player if hit.

Moveset

Lightspeed

  • Description: Dashes across the platform twice.
  • Can be blocked, parried, and dodge rolled.

AutomatonTutorial

AutomatonTutorial

Strategy

Trivia

History

  • 1.4: Introduced.
Enemies

ZombieZombie  •  ShieldbearerShieldbearer  •  Undead ArcherUndead Archer  •  GrenadierGrenadier  •  Oven KnightOven Knight  •  Knife ThrowerKnife Thrower  •  RampagerRampager  •  Failed ExperimentFailed Experiment  •  RunnerRunner  •  BatBat  •  ProtectorProtector  •  ScorpionScorpion  •  Disgusting WormDisgusting Worm  •  KamikazeKamikaze  •  Rancid RatRancid Rat  •  YeeterYeeterTBS  •  JerkshroomJerkshroomTBS  •  ThornyThorny  •  SlasherSlasher  •  MaskerMasker  •  HammerHammer  •  Sewer FlySewer Fly  •  LaceratorLacerator  •  SlammerSlammer  •  ShockerShocker  •  Toxic MiasmaToxic Miasma  •  BuzzcutterBuzzcutter  •  InquisitorInquisitor  •  SweeperSweeper  •  Festering ZombieFestering Zombie  •  Corpse WormCorpse Worm  •  Impaler (Enemy)Impaler  •  Sewer's TentacleSewer's Tentacle  •  SpawnerSpawner  •  Corpse JuiceCorpse Juice  •  BomberBomber  •  BanishedBanishedTBS  •  BlowgunnerBlowgunnerTBS  •  Giant TickGiant TickTBS  •  Weaver WormWeaver Worm  •  Cleaver (Enemy)Cleaver  •  Pirate CaptainPirate Captain  •  Weirded WarriorWeirded Warrior  •  Swarm ZombieSwarm Zombie  •  Corpse FlyCorpse Fly  •  CatcherCatcher  •  CasterCaster  •  GolemGolem  •  DancerDancer  •  Dark TrackerDark Tracker  •  Corpulent ZombieCorpulent Zombie  •  CannibalCannibal  •  BombardierBombardier  •  AutomatonAutomaton  •  Ground ShakerGround ShakerRotG  •  ArbiterArbiterRotG  •  DemonDemon  •  SkeletonSkeletonRotG  •  Myopic CrowMyopic CrowFF  •  Cold Blooded GuardianCold Blooded GuardianFF  •  Stone WardenStone WardenFF  •  ApostateApostateFF  •  Failed HomunculusFailed HomunculusFF  •  Clumsy SwordsmanClumsy SwordsmanFF  •  Dastardly ArcherDastardly ArcherFF  •  Compulsive GravediggerCompulsive GravediggerFF  •  Guardian KnightGuardian Knight  •  LancerLancer  •  Royal GuardRoyal Guard  •  Infected WorkerInfected Worker  •  Living BarrelLiving Barrel  •  DemolisherDemolisher  •  MutineerMutineerTQatS  •  Armored ShrimpArmored ShrimpTQatS  •  Agitated PickpocketAgitated Pickpocket  •  Gold GorgerGold Gorger  •  Golden KamikazeGolden Kamikaze  •  MimicMimic

link True Ending Spoiler (5 BSC):   Magistrate of DeathMagistrate of DeathRotG  •  Screaming SkullScreaming SkullRotG  •  LibrarianLibrarianRotG  •  DefenderDefenderRotG