deadcells

Curse Cursed Effect is a mechanic in Dead Cells where the Beheaded is punished for angering the gods. Curses cause any amount of damage to one-hit kill the player, and they must kill enemies in order to lift it. Curses function as a risk-reward mechanic that can greatly benefit the player with rewards such as Scrolls, Gems and healing.

Mechanics

Nearly all sources of damage kill the player while cursed, regardless of their current health or any damage-reducing abilities they may have.

The following damage sources instantly kill the player while Cursed:

While most sources of damage kill the player in a single hit while cursed, there are a few exceptions:

While cursed, the player can not use the Homunculus Rune.

Sources

There are a few different ways one can be afflicted with a curse:

Synergies

Notes

Trivia

History